構文です ~下準備~ /gamerule commandblockoutput false /scoreboard objectives add R dummy /scoreboard objectives add B dummy /scoreboard objectives add P dummy ~構文~ /scoreboard players add @e[type=item,name="茈"] P 1 /execute as @e[type=item,name="茈",scores={P=1}] at @s run tp @s ~ ~1000 ~ /execute as @e[type=item,name="茈",scores={P=1..180}] at @s run tp @s ~ ~0.04 ~ /execute as @e[type=item,name="茈",scores={P=20}] at @s run summon armor_stand ^1.5 ^ ^ ~ ~ minecraft:on_tame B /execute as @e[type=item,name="茈",scores={P=20}] at @s run summon boat ^1.5 ^ ^ /execute as @e[type=item,name="茈",scores={P=20}] at @s positioned ^1.5 ^ ^ run scoreboard players set @e[type=boat,r=10,c=1] B 0 /execute as @e[type=item,name="茈",scores={P=20}] at @s positioned ^1.5 ^ ^ run scoreboard players set @e[type=armor_stand,name=B,r=10,c=1] B 0 /scoreboard players add @e[type=armor_stand,name=B,scores={B=0..}] B 1 /execute as @e[type=armor_stand,name=B,scores={B=1..39}] at @s run tp @s ~ ~ ~ /execute as @e[type=armor_stand,name=B,scores={B=40..80}] at @s run tp @s ^-0.0375 ^ ^ /kill @e[type=armor_stand,name=B,scores={B=81..}] /scoreboard players add @e[type=boat,scores={B=0..}] B 1 /execute as @e[type=armor_stand,name=B,scores={B=1..80}] at @s run tp @e[type=boat,scores={B=1..80},r=1,c=1] ~ ~ ~ /execute as @e[type=boat,scores={B=1..80}] at @s unless entity @s[scores={B=..0}] unless entity @s[scores={B=2..3}] unless entity @s[scores={B=5..6}] unless entity @s[scores={B=8..9}] unless entity @s[scores={B=11..12}] unless entity @s[scores={B=14..15}] unless entity @s[scores={B=17..18}] unless entity @s[scores={B=20..21}] unless entity @s[scores={B=23..24}] unless entity @s[scores={B=26..27}] unless entity @s[scores={B=29..30}] unless entity @s[scores={B=32..33}] unless entity @s[scores={B=35..36}] unless entity @s[scores={B=38..39}] unless entity @s[scores={B=41..42}] unless entity @s[scores={B=44..45}] unless entity @s[scores={B=47..48}] unless entity @s[scores={B=50..51}] unless entity @s[scores={B=53..54}] unless entity @s[scores={B=56..57}] unless entity @s[scores={B=59..60}] unless entity @s[scores={B=62..63}] unless entity @s[scores={B=65..66}] unless entity @s[scores={B=68..69}] unless entity @s[scores={B=71..72}] unless entity @s[scores={B=74..75}] unless entity @s[scores={B=77..78}] unless entity @s[scores={B=80..}] run tp @s ~ ~ ~ ~ -90 ここから下×8回 /execute as @e[type=boat,scores={B=1..80}] at @s run tp @s ~ ~ ~ ~42.1875 ~ /execute as @e[type=boat,scores={B=1..80}] at @s run tp @s ~ ~ ~ ~ ~1.875 /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^ ^1 /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^ ^-1 /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^1 ^ /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^-1 ^ /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^0.7071 ^0.7071 /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^-0.7071 ^0.7071 /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^0.7071 ^-0.7071 /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^-0.7071 ^-0.7071 ここまで×8回 /kill @e[type=boat,scores={B=81..}]
構文です
~下準備~
/gamerule commandblockoutput false
/scoreboard objectives add R dummy
/scoreboard objectives add B dummy
/scoreboard objectives add P dummy
~構文~
/scoreboard players add @e[type=item,name="茈"] P 1
/execute as @e[type=item,name="茈",scores={P=1}] at @s run tp @s ~ ~1000 ~
/execute as @e[type=item,name="茈",scores={P=1..180}] at @s run tp @s ~ ~0.04 ~
/execute as @e[type=item,name="茈",scores={P=20}] at @s run summon armor_stand ^1.5 ^ ^ ~ ~ minecraft:on_tame B
/execute as @e[type=item,name="茈",scores={P=20}] at @s run summon boat ^1.5 ^ ^
/execute as @e[type=item,name="茈",scores={P=20}] at @s positioned ^1.5 ^ ^ run scoreboard players set @e[type=boat,r=10,c=1] B 0
/execute as @e[type=item,name="茈",scores={P=20}] at @s positioned ^1.5 ^ ^ run scoreboard players set @e[type=armor_stand,name=B,r=10,c=1] B 0
/scoreboard players add @e[type=armor_stand,name=B,scores={B=0..}] B 1
/execute as @e[type=armor_stand,name=B,scores={B=1..39}] at @s run tp @s ~ ~ ~
/execute as @e[type=armor_stand,name=B,scores={B=40..80}] at @s run tp @s ^-0.0375 ^ ^
/kill @e[type=armor_stand,name=B,scores={B=81..}]
/scoreboard players add @e[type=boat,scores={B=0..}] B 1
/execute as @e[type=armor_stand,name=B,scores={B=1..80}] at @s run tp @e[type=boat,scores={B=1..80},r=1,c=1] ~ ~ ~
/execute as @e[type=boat,scores={B=1..80}] at @s unless entity @s[scores={B=..0}] unless entity @s[scores={B=2..3}] unless entity @s[scores={B=5..6}] unless entity @s[scores={B=8..9}] unless entity @s[scores={B=11..12}] unless entity @s[scores={B=14..15}] unless entity @s[scores={B=17..18}] unless entity @s[scores={B=20..21}] unless entity @s[scores={B=23..24}] unless entity @s[scores={B=26..27}] unless entity @s[scores={B=29..30}] unless entity @s[scores={B=32..33}] unless entity @s[scores={B=35..36}] unless entity @s[scores={B=38..39}] unless entity @s[scores={B=41..42}] unless entity @s[scores={B=44..45}] unless entity @s[scores={B=47..48}] unless entity @s[scores={B=50..51}] unless entity @s[scores={B=53..54}] unless entity @s[scores={B=56..57}] unless entity @s[scores={B=59..60}] unless entity @s[scores={B=62..63}] unless entity @s[scores={B=65..66}] unless entity @s[scores={B=68..69}] unless entity @s[scores={B=71..72}] unless entity @s[scores={B=74..75}] unless entity @s[scores={B=77..78}] unless entity @s[scores={B=80..}] run tp @s ~ ~ ~ ~ -90
ここから下×8回
/execute as @e[type=boat,scores={B=1..80}] at @s run tp @s ~ ~ ~ ~42.1875 ~
/execute as @e[type=boat,scores={B=1..80}] at @s run tp @s ~ ~ ~ ~ ~1.875
/execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^ ^1
/execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^ ^-1
/execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^1 ^
/execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^-1 ^
/execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^0.7071 ^0.7071
/execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^-0.7071 ^0.7071
/execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^0.7071 ^-0.7071
/execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^-0.7071 ^-0.7071
ここまで×8回
/kill @e[type=boat,scores={B=81..}]
ps4やと重いかな?
エンダークリスタルどうやったら爆発するようにできるんですか?
赤が出なくてボートが落ちてきてしまいます。それ以外は完璧に出るのですがどうすれば良いでしょうか?
無量空処お願いします!!
作らせていただこうと思ったのですがコマンドブロックの種類と構文の途中にある×8がよくわからないのですが、教えていただけると幸いです。
変換できた「茈
」
高さが限界まで行っちゃって置けないんですけどどうすればいいですかね
赫と蒼が合体するところまではいいんですけどその後の茈が出てきません。その代わりに上空からボートが降ってきます。これってどこのコマンドに問題があるのでしょうか?
返答待ってます!
全部繋げてますか?
倒される理由理不尽で草
めっちゃリアルですね~
な、なぜか術式反転赤の方が強くなってるような気が、
コピペのやつはどこにありますか
変数でコマンドの数値だけ変えて繰り返したりできるようになればもっとコマンド短くなるのになあ
せっけつそうじゅつ作ってください
むらさきが出てきません。どうしたらいいでしょうか?
スラッシュごとにコマンドブロックを分けるのですか?
下準備のところで不要なコマンドなどが出るのでどうすればよいでしょうか
高クオリティすぎて笑w
技はでるけどエフェクトが出ないです