【統合版コマンド】虚式・茈(むらさき)を作った。【コピペあり】【にわか】

【統合版コマンド】虚式・茈(むらさき)を作った。【コピペあり】【にわか】



高クオリティかは置いておいて…コマンドの数を気にしなくてよくなったので、後はパソコンのスペックと相談してなるべくアニメに近づけてみました。一応コピペは用意しましたが、おすすめはできません。(本人も40分くらいかかった)

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  1. 構文です

    ~下準備~

    /gamerule commandblockoutput false

    /scoreboard objectives add R dummy

    /scoreboard objectives add B dummy

    /scoreboard objectives add P dummy

    ~構文~

    /scoreboard players add @e[type=item,name="茈"] P 1

    /execute as @e[type=item,name="茈",scores={P=1}] at @s run tp @s ~ ~1000 ~

    /execute as @e[type=item,name="茈",scores={P=1..180}] at @s run tp @s ~ ~0.04 ~

    /execute as @e[type=item,name="茈",scores={P=20}] at @s run summon armor_stand ^1.5 ^ ^ ~ ~ minecraft:on_tame B

    /execute as @e[type=item,name="茈",scores={P=20}] at @s run summon boat ^1.5 ^ ^

    /execute as @e[type=item,name="茈",scores={P=20}] at @s positioned ^1.5 ^ ^ run scoreboard players set @e[type=boat,r=10,c=1] B 0

    /execute as @e[type=item,name="茈",scores={P=20}] at @s positioned ^1.5 ^ ^ run scoreboard players set @e[type=armor_stand,name=B,r=10,c=1] B 0

    /scoreboard players add @e[type=armor_stand,name=B,scores={B=0..}] B 1

    /execute as @e[type=armor_stand,name=B,scores={B=1..39}] at @s run tp @s ~ ~ ~

    /execute as @e[type=armor_stand,name=B,scores={B=40..80}] at @s run tp @s ^-0.0375 ^ ^

    /kill @e[type=armor_stand,name=B,scores={B=81..}]

    /scoreboard players add @e[type=boat,scores={B=0..}] B 1

    /execute as @e[type=armor_stand,name=B,scores={B=1..80}] at @s run tp @e[type=boat,scores={B=1..80},r=1,c=1] ~ ~ ~

    /execute as @e[type=boat,scores={B=1..80}] at @s unless entity @s[scores={B=..0}] unless entity @s[scores={B=2..3}] unless entity @s[scores={B=5..6}] unless entity @s[scores={B=8..9}] unless entity @s[scores={B=11..12}] unless entity @s[scores={B=14..15}] unless entity @s[scores={B=17..18}] unless entity @s[scores={B=20..21}] unless entity @s[scores={B=23..24}] unless entity @s[scores={B=26..27}] unless entity @s[scores={B=29..30}] unless entity @s[scores={B=32..33}] unless entity @s[scores={B=35..36}] unless entity @s[scores={B=38..39}] unless entity @s[scores={B=41..42}] unless entity @s[scores={B=44..45}] unless entity @s[scores={B=47..48}] unless entity @s[scores={B=50..51}] unless entity @s[scores={B=53..54}] unless entity @s[scores={B=56..57}] unless entity @s[scores={B=59..60}] unless entity @s[scores={B=62..63}] unless entity @s[scores={B=65..66}] unless entity @s[scores={B=68..69}] unless entity @s[scores={B=71..72}] unless entity @s[scores={B=74..75}] unless entity @s[scores={B=77..78}] unless entity @s[scores={B=80..}] run tp @s ~ ~ ~ ~ -90

    ここから下×8回

    /execute as @e[type=boat,scores={B=1..80}] at @s run tp @s ~ ~ ~ ~42.1875 ~

    /execute as @e[type=boat,scores={B=1..80}] at @s run tp @s ~ ~ ~ ~ ~1.875

    /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^ ^1

    /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^ ^-1

    /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^1 ^

    /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^-1 ^

    /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^0.7071 ^0.7071

    /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^-0.7071 ^0.7071

    /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^0.7071 ^-0.7071

    /execute as @e[type=boat,scores={B=1..80}] at @s positioned ~ ~-999.55 ~ run particle minecraft:blue_flame_particle ^ ^-0.7071 ^-0.7071

    ここまで×8回

    /kill @e[type=boat,scores={B=81..}]

  2. 作らせていただこうと思ったのですがコマンドブロックの種類と構文の途中にある×8がよくわからないのですが、教えていただけると幸いです。

  3. 赫と蒼が合体するところまではいいんですけどその後の茈が出てきません。その代わりに上空からボートが降ってきます。これってどこのコマンドに問題があるのでしょうか?
    返答待ってます!

  4. 変数でコマンドの数値だけ変えて繰り返したりできるようになればもっとコマンド短くなるのになあ

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